AI Insights · Timothy · July 2022
Top 5 Horror Games in Czech Republic in Q2 2022
Discover how the top 5 horror games performed in the Czech Republic during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.
During the second quarter of 2022, the top 5 horror games in the Czech Republic showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game.
Identity V from NetEase Games experienced a general decline in weekly revenue, starting from approximately $2K at the end of March and decreasing to around $558 by the end of June. Downloads fluctuated slightly, peaking at 129 in early May before dropping to 61 in mid-June, and then rising again to 110 by the end of the quarter. Weekly active users remained relatively stable, with minor fluctuations around the 2.5K mark, ending the quarter at 2.4K.
Poppy Playtime Chapter 1 by Mob Entertainment, Inc saw a steady increase in weekly revenue, rising from $424 in late March to $635 by the end of May, before stabilizing around $379 in late June. Downloads also showed a positive trend, growing from 171 at the beginning of the quarter to 230 by the end. Active users followed a similar upward trajectory, starting at 309 and reaching a peak of 512 in late May, before settling at 446 in the final week of June.
Five Nights at Freddy's from Clickteam, LLC exhibited a decline in weekly revenue from $281 at the end of March to a low of $67 in late May, with a slight recovery to $145 by the end of June. Downloads were relatively low, peaking at 80 in mid-April and fluctuating around the 40s towards the end of the quarter. Active users showed a downward trend from 570 in late March to 376 by the end of June.
Five Nights at Freddy's 2, also by Clickteam, LLC, saw a significant drop in weekly revenue from $306 at the start of the quarter to $52 by mid-June, with a small increase to $79 by the end of June. Downloads were minimal, with a high of 100 in late March, decreasing to the teens by mid-June. Active users followed a downward trend from 668 in late March to 244 by the end of June.
Hello Neighbor from tinyBuild LLC demonstrated a volatile revenue trend, peaking at $209 in early May and dropping to $34 in mid-June, before recovering to $132 by the end of the quarter. Downloads remained strong, reaching a high of 2.2K in mid-April and ending the quarter at 1.6K. Active users peaked at 7.7K in mid-April but showed a decline to 4.5K in mid-June, with a significant jump back to 6K by the end of June.
These insights are based on data from Sensor Tower, which provides comprehensive analytics for app performance. For more detailed data and insights, visit Sensor Tower.